Breaking: Nintendo Confirms Restart on Metroid Prime 4 Development, Bringing On Retro Studios

In a shocking turn of events, Nintendo has confirmed that development on the highly anticipated Metroid Prime 4 will be restarted, with the series’s original creator Retro Studios being brought in to help with the process.

In a video released on Nintendo’s YouTube page, Shinya Takahashi, Senior Managing Executive Officer, released the statement regarding the status of the newest entry in the beloved Sci-Fi series. “We deeply understand the high anticipation that Metroid Prime series fans have for this title” Takahashi began. “Ever since the announcement, we have not been able to give you an update but as a result of the continuing development since that time – although this is very regrettable – we must let you know that the current development progress has not reached the standards we seek in a sequel to the Metroid Prime series. We have determined that the current development status of the game is very challenged, and we had to make a difficult decision as a development team. We have decided to re-examine the development structure itself and change it. Specifically, we decided to have the Producer, Kensuke Tanabe, to work in trust and collaboration with the studio that developed the original Metroid Prime series, Retro Studios in the United States, and restart development from the beginning.”

For decades, the Japanese gaming giant has been known for its development philosophy that iconic company figure Shigeru Miyamoto made famous, that “a delayed game is eventually good, and a bad game is bad forever”; which Takahashi touches on in the statement. “Nintendo always strives for the highest quality in our games; and in the development phase, we challenge ourselves and confront whether the game is living up to that quality on a daily basis. If we’re not satisfied with the quality, we aren’t able to deliver it to our customers with confidence, and the game will not live up to our fans’ expectations. From this perspective, we have determined that the current development status of the game is very challenged, and we had to make a difficult decision as a development team.”

Takahashi emphasizes that it will be quite some time before fans see the product in full, with development restarting, but expresses confidence that the wait will be worth it, as the company hopes to bring fans of the long running series an entry that fans will hold in high regard.

Metroid Prime 4 was originally announced at Nintendo’s E3 2017 Spotlight Direct, with no additional information provided at the time or since then regarding the development of the game, including a release date or even an attached development team. Rumors began circulating after E3 2018 that the company had planned to reveal the game later that year at the Game Awards 2018 for a release the following year, along with a Metroid Prime Trilogy collection for the Switch, but neither were heard of or seen at the event in December.

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RUMOR: Metroid Prime Trilogy Listing Appears

UPDATE: Since the discovering of the listing, Inet has changed the wording on their site to read Produkten är endast ett rykte, men vi tror det kommer annonseras på The Game Awards med lansering tidigt 2019 (feb?)”, which roughly translates to “The product is just a rumor but we think it will be announced at the Game Awards with a early launch in feb 2019”.

With rumors swirling that Nintendo will be showing new footage from the upcoming Metroid Prime 4 this Thursday at the Game Awards 2018, there has also been whispers of the long rumored Metroid Prime Trilogy port for the Nintendo Switch making an appearance as well. Adding more smoke to the metaphoric fire, now it seems the product page for the rumored collection has leaked to an international storefront.

As first pointed out by Twitter user @Nitomatta, Swedish retailer Inet released a product page for Metroid Prime Trilogy on Nintendo Switch. While this possibly could be a placeholder SKU for retailers to prepare for an inevitable announcement of a highly rumored game, it is interesting to see the timing of this pop up. Normally, placeholder SKUs aren’t supposed to post live to the page until an official announcement, so either way it seems to be an error on the store’s end. As of the time of this article’s posting, the listing is still live.

Various members of the gaming media have been commenting on the possibility of the collection’s existence in the future. Liam Robertson, who is known for his work on DidYouKnowGaming, ComicBook, and NintendoLife to name a few, thinks the listing is just based off rumors and the retailer doesn’t have concrete knowledge on the game; yet he does state the collection is a “real thing”.

Metroid Prime 4 was first announced at Nintendo’s E3 2017 Direct to massive amounts of fan excitement. Since then, Nintendo has been quite coy surround the subject of the game’s release. Gameplay footage has yet to be revealed, nor a cinematic of any kind; yet Nintendo of America president and CEO Reggie Fils-Aimé states development is progressing well, and that the company has an internal date for the game’s release.

A Metroid Prime Trilogy collection has released previously on the Nintendo Wii in 2009, and included Metroid Prime (GC), Metroid Prime II: Echoes (GC), and Metroid Prime III: Corruption (Wii). Fans have been hoping for a re-release to bring the series into age of high-definition, while also giving those who didn’t originally play the trilogy the opportunity to do so before the newest entry drops in the near future.

Be sure to tune into the Game Awards 2018 this Thursday, December 6th at 9 PM EST/6 PM PST to find out if we hear from Metroid Prime 4 and the rumored Metroid Prime Trilogy port.

For more updates on the Game Awards 2018, and all announcements and premieres surrounding it, be sure to follow us on Twitter and Facebook, and keep it looked in at Bonus Accessory.

Nintendo Has Internal Expectations on Metroid Prime 4 Release Date, Reggie Confirms

After having another meteoric year with the hybrid home console, the Nintendo Switch, Nintendo is looking to finish off the year strong with two of their biggest franchises having new releases: Pokémon and Super Smash Bros. While the company has their eyes set on big holiday sales numbers between these two storied franchises, they also are very along in the planning and development process for another fan favorite franchise waiting to make its debut on the Switch, and even have a time frame on when that could happen.

In an interview speaking to Mashable, Nintendo of America president and COO Reggie Fils-Aimé confirmed the hopes of many, that the long awaited return of space bounty hunter Samus Aran in Metroid Prime 4 has a timeframe for a release. When pressed about the title Fils-Aimé responded saying “Internally, we have expectations about when (Metroid Prime 4) is going to be released. We haven’t announced it yet, but yeah, the game is well into development.”

Since its first reveal at E3 2017, fans have been waiting on bated breath to gorge on any new information related to Metroid Prime 4 possible, including that ever so elusive release date. While providing their consumers with as much information as possible is important to Nintendo, their messaging to those same consumers holds an even greater importance, and the long standing titan in the gaming industry has it almost down to a T. Speaking on the company’s process of announcing games, Fils-Aimé disclosed that “Typically six months to maybe a year out is what we like to do, but there are times for strategic reasons that we believe it’s important to message that a game is coming.” When comparing this thought process to a previous game as an example on the importance of messaging, the long time face of modern Nintendo in the United States didn’t have to look to far. “We did that years and years ago with Zelda. We were messaging a new Zelda experience back during the days of the Wii U. It really depends on the game, it depends on the type of development that it’s going through, and it depends on how we feel the consumer is going to respond to the particular message.”

With how the company has focused on continually supplying quality software its once again growing install base, Fils-Aimé knows the importance of appropriate timing and spacing of titles on the system; and if a game isn’t ready to ship, the game isn’t ready to ship. “We do think deeply about the sequencing of our games, but having said that, Nintendo is well-known that if a game isn’t ready, we will push out the development in order to make sure that it is as strong as possible when the game launches.” Looking at their previous track record of first party experiences, they have the statistics to back their ideology.

While we still don’t have a confirmed release date for the upcoming space opera, Nintendo and Metroid fans alike can feel at easy knowing that the game’s development seems to be trending in a positive manner, and the company knows the time frame of the game. With more and more rumors surrounding a possible reveal at the upcoming Game Awards show on December 6th, due to Nintendo’s previous track record of announcements at the showcase, it continues to be a excellent time to be a fan of Nintendo.

 

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