In a weekly Developer Update video released on the game’s official YouTube account, Executive Producer of Sea of Thieves Joe Neate announced that an option to turn off cross play between Xbox One and PC players was coming to the game.
While touching on a number of topics surrounding the game and its community, Neate stated that listening to the feedback from players, especially concerning the new Arena on the horizon, and that their focus as a developer was to make sure everyone was given a level playing field. “We’ve been discussing this in length internally and we’ve arrived at a solution that we are starting working on implementation.” Neate reiterates that this option will not be coming right away, but players should be made aware that measures are being taken into effect in the near future.
Sea of Thieves is one of many Xbox One first party titles that is receiving mouse and keyboard support on the console version of the game, which has since caused a bit of worry in certain sects of the game’s player base. Given the game’s first person perspective, many players believe that given the mouse and keyboard option will provide a competitive advantage heading into the new PvP mode that is due out within the next few months. Providing more detailed matchmaking and cross play options to the upcoming mode would help balance the competitive nature of it.
The Arena, which was announced at Microsoft’s XO18 event in Mexico City last November, is a free content update that is slated to release in the first half of 2019.
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With the announcement of their new storefront yesterday, Epic Games is planning on implementing new ways to access not only their current and future titles, but previous ones. In that vein, when approached about the status of Epic’s other current project ‘Unreal Tournament’, the company confirmed that active development has still ceased on the game for the time being.
In an interview with Variety, Epic Games CEO and founder Tim Sweeney confirmed that current plans for the game are on hold for the future, but they are looking to involve the project and older iterations of the game into the new storefront. “Unreal Tournament’ remains available in the store but isn’t actively developed. We’ve recently worked with GOG on making classic Epic Games titles available and we’re planning to bring more of them to the store in their original glory” Sweeney stated.
This past September, Epic’s stated that the company would be halting development of the long running franchise’s newest, open-sourced entry, to be adding more forces to work “super hard” on Fortnite’s battle royale mode.
Unreal Tournament has been a staple in the PC gaming landscape since its first installment developed and produced by Epic Games and Digital Extremes in 1999. The first person shooter was part of the original boom of arena shooters, including the closely related Quake from iD Software. The game will not be shutting servers down or taking multiplayer offline, yet the game hasn’t received a content update since mid 2017.
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