Indie Games From the Kinda Funny Games Showcase We’re Excited For

In years past, the weekend following Geoff Keighley’s Game Awards is home to one of the biggest PlayStation-centered fan events of the year, PlayStation Experience. Fans from around the globe will gather together with members from Sony’s gaming ecosystem to celebrate all things PlayStation, and get a look at games ranging from large AAA publishers/developers, to small independent experiences. This past September however, Sony decided to take a year off from hosting PlayStation Experience, due to a lack of new content justifiable enough to host a major press event. With many small studios and development teams relying on the Sony event to showcase their upcoming projects, it looked as if there would be no metaphoric podium to spread the word.

Enter Kinda Funny. For those who aren’t familiar with the San Francisco based content creators, Kinda Funny is composed of multiple former IGN hosts and producers, including Greg Miller, Tim Gettys, and Nick Scarpino. Being so rooted with the PlayStation brand from his days as one of IGN’s PlayStation leads, Miller knew how important the fan event was to so many teams, big and small. This led him and his team to pick up the ball and run with it, creating their own showcase called the ‘Kinda Funny Games Showcase’ in hopes that smaller teams get the exposure they hoped to get from the annual PSX event.

The Kinda Funny Games Showcase aired yesterday, December 8th, advertising just under 70 games, from studios of all sizes. No restrictions were made on showcasing specific console exclusive games, resulting in a wide array of install bases being represented. With that being said, here are five games from the showcase that tickled our fancy and can’t wait to try out:

 

Operencia: The Stolen Sun

Developed by Zen Studios, known for their successful and quite popular Pinball FX series, comes Operencia: the Stolen Sun; a modern take on classic first-person dungeon-crawlers. With sprawling environments, and a vibrant art style, players will explore the mystical land of Operencia, solving puzzles and fighting their way through creatures and enemies of all shapes and sizes. Players will have the ability to grow their party of characters, with a multitude of specializations for each one. Turn-based combat gives players an element of strategy through various spells and skills, while also being paired with tile-based movement that encourages players to thoroughly explore each area. Operencia: The Stolen Sun is scheduled for a 2019 release date on Steam, with users being able to wishlist the game now. For more information, visit the game’s official site.

 

 

Falcon Age

From OuterLoop Games, comes Falcon Age; a first-person single-player action adventure title for PlayStation VR. Players will experiences Ara’s story, who is wrongfully thrown in jail for a minor offense during an invasion of machines. While serving her sentence, she befriends a young hawk, and together they find a way to escape imprisonment, and set off on a journey to reclaim humanity’s freedom from the machine overlords. You will learn to hunt, gather, and fight using the lost art of falcon hunting, using the PlayStation’s Move controllers. The game is built from the ground up with PlayStation VR technology in mind, but also offers a traditional playstyle on the PlayStation 4 with FPS controls. Falcon Age is set for a 2019 release window. For more information, check out their official website and official PlayStation page for updates on the upcoming release.

 

 

The Church in the Darkness

Can you find the truth behind the Collective Justice Mission? The Church in the Darkness, developed by Paranoid Productions, takes top-tier storytelling and combines it with the stealth, top-down combat from games such as Metal Gear Solid, and gives players complete control of almost every outcome. You play as Vic, a former police officer, who travels to South Africa to find his nephew Alex, who as joined the cult that is now stationed in Freedom Town. Your mission? Break into the compound and uncover what the Collective Justice Mission is truly up to. Players are granted complete control on how to handle encounters. Should you stealthy take out each guard, or intimidate your way through the village? The choice is yours; but remember, you must live with the consequences. The Church in the Darkness is scheduled for a 2019 release on PlayStation 4, Xbox One and PC/Mac (Steam). For more information, visit Paranoid Production’s official page.

 

 

It Lurks Below

From David Brevik, the creator of the iconic Diablo series, comes It Lurks Below; a retro-styled, 2D, action-oriented, survival RPG. Think Terraria meets Diablo. Players will have the ability to create custom characters with a plethora of class choices to fit anyone’s playstyle. Whether you enjoy slashing your way through hordes of enemies, to summoning magic to fend off fiend, to long ranged attacks; there’s a character for you. The procedurally generated dungeons, multitude of seasons and depth below provide players hours upon hours of content, with randomized weapons and enemies to keep even the most grizzled of players on their toes. It Lurks Below is now available in an Early Access build on Steam. For more information, check out the game’s official page.

 

 

The Wild Eight

The Wild Eight, from HypeTrain Digital, provides a unique twist on the survival genre, giving players a compelling plot with a reliance on cooperating together. Pitting players in a top-down perspective in the frigid temperature of the Alaskan wilderness pushes players to work together to survive the night, along with uncover the mysterious plane crash that threw you into this predicament. The wilderness and wildlife aren’t your only worry; abandoned government labs and military bunkers sprinkle the environment, filled with fatal surprises. With traces and clues of experiments gone wrong, maybe the plane crash doesn’t seem so accidental. Can you uncover the secrets while trying to survive? The Wild Eight is available now in an Early Access build on Steam, with a full release set for March 2019, along with a console release for PlayStation 4 and Xbox One in August 2019. For more information, visit the game’s official site.

 

These are only a handful of the unique and interesting titles announced/updated in yesterday’s showcase that we are excited for. From surprise showings such titles as Sega’s Judgement coming to the west for the first time this summer and Skybound Game’s completion of Telltale’s the Walking Dead: the Final Season being updated, the Kinda Funny Games Showcase was one that truly is a major milestone for not only indie developers, but for content creators and their impact on the industry. To watch the showcase in its entirety, head over to Kinda Funny Games’s YouTube page to get filled in on all of the awesome projects shown yesterday.

For updates and coverage on the game’s announced this week, at both the Kinda Funny Games Showcase and the Game Awards 2018 , follow us on Twitter and Facebook, and keep it locked in at Bonus Accessory.

Shawn Layden on Sony’s Low Profile: ‘See You in the New Year’

Last night at the Game Awards 2018 was a stellar night for many gaming entities, including this console generation’s juggernaut, Sony. With their console exclusive, PlayStation 4’s God of War, taking multiple awards including the title ‘Game of the Year’, you would think the presence of the Japanese gaming giant would be felt more; but overall the company kept quite a low profile.

While Sony Interactive Entertainment chairman and metaphoric ‘face’ of PlayStation, Shawn Layden opened the show along sing Nintendo of America president Reggie Fils-Aimé and Microsoft VP Phil Spencer in a historic moment, Layden was rarely seen moving forward. Both Nintendo and Xbox had one on one moments during the event, with each of their respective presidents talking to show creator Geoff Keighley in their own segments; yet PlayStation was seemingly missing from that trend. When the issue was raised in a tweet by streamer ‘Stormthebard’, Layden responded saying  ‘See you in the new year’.

While nothing has been confirmed by Sony or the PlayStation team specifically on what fans should suspect, Bonus Accessory reported a rumor a few weeks ago on what possible plans for the company could be, including a possible mid-2019 reveal event for the inevitable PlayStation 5. Those rumors came on the heels of Sony announcing PlayStation wouldn’t be present at the upcoming E3 2019 Expo for the first time in its 24 year history.

It’s hard to stay what Sony has cooking for the upcoming year, but from the current trend of the company and how it seems to be positioning itself for a next generation jump, 2019 may be quite the year for fans of the blue brand.

For updates on all things PlayStation, follow us on Twitter and Facebook, and keep it locked in at Bonus Accessory.

Obsidian Releases 15 Minutes of ‘The Outer Worlds’ Gameplay

Obsidian Entertainment officially announced their newest project The Outer Worlds last night at the Game Awards 2018. Following the announcement, the newly owned Microsoft studio has released a new 15 minute gameplay video showcasing what fans can expect from the upcoming cosmic RPG.


In the demo released by Game Informer, Obsidian shows off the gameplay style, which gives off major Fallout vibes, which isn’t shocking given the close relationship with the IP from developing the spinoff title, Fallout: New Vegas. One aspect that sticks out is the dialog system. Giving you a multitude of options on how to approach situations, the player can focus on making dialog decisions that affect not only the story, but the world around you. You can also see the emphasis on pulpy humor, similar to that of the Fallout series at time.

While no concrete release date has been announced, The Outer Worlds is scheduled to release on PlayStation 4, Xbox One, and PC (Steam) in 2019.

Bonus Accessory’s Official Game Awards 2018 Predictions

2018 has been filled with so many memorable moments in gaming; from the releases of heavy narrative experiences like God of War and Red Dead Redemption to seeing a single mode of a game take over the pop culture landscape like Fortnite has, it is a year we will not soon forget.

The Game Awards 2018 are set to air tonight, December 6th, at 9 PM EST/6 PM PST and it is set to be a night of celebrations towards gaming’s achievements this year, and also gives fans a peak into what is in store for the future. With over 30 awards set to be presented this year, more games than ever will be receiving the recognition they deserve for developing an experience that has greatly affected the medium we all love.

With that said, here are Bonus Accessory’s official predictions for the Game Awards 2018:

Game of the Year

Assassin’s Creed: Odyssey, Celeste, God of War, Marvel’s Spider-Man, Monster Hunter World, Red Dead Redemption 2

This might be the most difficult Game of the Year debate yet since the show has become an annual event. Normally, you will have two games that stand head and shoulders above the rest that are nominated (not that the remaining games aren’t good), and it becomes a two dog fight. This year, every single game on this list has the caliber to take home the crown. Red Dead Redemption 2’s success of balancing an open world with a deep narrative is the standard moving forward. Monster Hunt World’s deep hunting and crafting systems are unique and continuously fun for new and old players. MArvel’s Spider-Man checks every box a game should have when deciding if it’s “fun”, with excellent traversal mechanics and fluid combat. Celeste’s tight platforming and touching narrative story of overcoming self-doubt have set a new precedent for independent games. Assassin’s Creed: Odyssey evolves the series in ways that outclass all previous entries for miles. Yet, the more I think about it, God of War checks every single one of the themes that are present in the other nominees (to an extent). It’s the most complete package on this list. From the stunning, single-shot presentation, to the gut-wrenching narrative, to the depth and complexity found in the cast of characters (specifically Kratos), everything is done in a fashion that is at theatrical level that we had not witnessed in gaming until its release. Sony Santa Monica hit a massive grand slam with their reintroduction of Kratos and the God of War mythos, and it’s an experience that will not just be remember in 2018, but for years (even decades) to come.

Best Ongoing Game

Destiny 2: Forsaken, Fortnite, No Man’s Sky, Overwatch, Tom Clancy’s Rainbow Six Siege

There is absolutely no question about it: Fortnite is the biggest story of 2018, not just in terms of gaming, but possibly pop culture. You want to talk about a game that has transcended mediums, and brought gaming into the family’s ecosystems? This is it. We haven’t seen a craze like this since really Guitar Hero, where everyone wants in on the action. What Fortnite does best is make itself approachable at all angles. From its bright, vibrant cartoonish art style, to the quick turnaround of getting into the next game, everything in the game makes you feel like you can pick it up can play it. You died? Oh well, good try! Just hit A/X/Click twice to get back into the next game. That’s it. With the constant updates, ever evolving modes of play including multiple licensed inclusions (i.e. Thanos mode in April), rotating inventory of cosmetic-only items, to listening to player feedback unlike most ‘games as a service projects’, Fortnite continues to make waves and grow its popularity, and it doesn’t look like its stopping anytime soon.

Best Game Direction

A Way Out, Detroit: Become Human, God of War, Marvel’s Spider-Man, Red Dead Redemption 2

This is another category where a multitude of titles could easily win, but I think this is where we see Red Dead Redemption 2 get its recognition. The award is presented to a game studio for outstanding creative vision and innovation in game direction and design, and I can’t think of another studio that promised and delivered that exact experience more than Rockstar with Red Dead Redemption 2. Rockstar set out to create a vast, opening and breathing world, full of life and originality, through telling the story of the dying wild West. Every point they set out to hit on, didn’t miss, and it truly did change the landscape of open world gaming.

Best Narrative

Detroit: Become Human, God of War, Life is Strange 2: Episode 1, Marvel’s Spider-Man, Red Dead Redemption 2

It’s crazy to think all of these projects that were nominated released in 2018. All of them, each in their own right, fits the mold with the strength of their narrative and story telling; but God of War is the narrative I couldn’t stop thinking about. Cory Barlog and his staff of writers crafted a story that was so touching and heartbreaking at times, that your connection with the characters almost feel authentic. A few times I had to put the controller down and walk away due to the heaviness of the narrative. It’s an aspect of gaming I’ve continued to grow closer to as I continue my growth through adulthood, and the story Sony Santa Monica might be the best telling I’ve experienced yet in the medium (and might be the best for quite some time).

Best Art Direction

Assassin’s Creed: Odyssey, God of War, Octopath Traveler, Red Dead Redemption 2, Return of the Obra Dinn

Octopath Traveler is one of the unique games to release this generation, specifically in its art style. Admittedly, I’m not a huge turn-based RPG fan. I dabble with the Pokémon series still from time to time, but I feel that approach to combat is dated. Still, I picked up Octopath Traveler, knowing it might not speak to me; and while those aspects still didn’t completely hook me, what did is the art style. The environments are around you are crafted as if you had entered a living and breathing pop-up book, sprinkled with elements of a model aimed for a science project. Even the dullest of colors in the world popped, shined and glimmered within the fast landscapes. The uniqueness factor is what pushes me to believe that Octopath’s art is in another category comparatively than the other nominees.

Best Score

Celeste, God of War, Marvel’s Spider-Man, Ni no Kuni II: Revenant Kingdom, Octopath Traveler, Red Dead Redemption 2

Ghostly chants, nordic bellows, and ominous melodies fill the room when you start your adventure with Kratos and Atreus. God of War’s soundtrack is like a puzzle piece you didn’t realize you needed until you see it missing from the board. Do me a favor, pop open God of War and try to leave the music off for a few minutes, then turn in back on. The difference is quite polarizing. While the other nominees in this category do have stellar musical scores and soundtracks, none fit better than God of War’s does.

Best Audio Design

Call of Duty: Black Ops 4, Forza Horizon 4, God of War, Marvel’s Spider-Man, Red Dead Redemption 2

Marvel’s Spider-Man is a game that you don’t realize the amount of intricacies are taken into account until you focus in on them, and that rings true specially for the audio design in the game. The specific moment that takes the cake for me is when you realize that each line of dialogue for Peter Parker that Yuri Lowenthal recorded has two versions: one for when he’s normally talking, and one for when he’s exerting energy (web swinging, fighting, etc). You may not notice it at first, and that’s because it is so natural. That’s what anyone would sound like in those moments if you’re having a conversation. Personally, this is a first time experience for me in the medium when it comes to a title’s audio.

Best Performance

Bryan Dechart as Connor; Detroit: Become Human, Christopher Judge as Kratos; God of War, Melissanthi Mahut as Kassandra; Assassin’s Creed: Odyssey, Roger Clark as Arthur Morgan; Red Dead Redemption 2, Yuri Lowenthal as Peter Parker; Marvel’s Spider-Man

Piggybacking off of the last category, I think no one aligned better with their character than Yuri Lowenthal did with Peter Parker. Lowenthal provided fans with a performance that was purely authentic to what fans of the Marvel character would find in any medium, only he may have set the bar for it. What I think he did best is making the portions in which the character plays as Peter, and not Spider-Man, interesting. Normally moments like that in super hero video games may causing pacing issues with the overall story arch, but Lowenthal provides a compelling performance that charges the character with an emotional authenticity that is hard to find in a game in a similar genre.

Games for Impact

11-11 Memories Retold, Celeste, Florence, Life is Strange 2: Episode 1, The Missing: JJ Macfield and the Island of Memories

While I expected to get a great platforming experience out of Celeste, what I didn’t expect was to feel such a connection with the story. Self-doubt, anxiety and depression attack a lot of people, including myself, and overcoming the inner-doubts that encompass us at times can be very difficult, but watching the growth of Madeline in Celeste really inspires me to keep pushing when some days get harder than others. Matt Makes Games not only designed a beautiful platformer, but one of the most impactful games this generation.

Best Independent Game

Celeste, Dead Cells, Into the Breach, Return of the Obra Dinn, the Messenger

Celeste has set a new bar for independent games, both from a gameplay standpoint and narrative approach. The experience Matt Makes Games crafted in early 2018 has still left a lasting impression on me, months later, and even after completing the game the thought of my first experience playing it pushes me to come back. Plus, the depth fo post game content with the B-Side tapes and tracking down all of the difficult strawberries gives players a whole new palette of experiences that most indie games usually don’t provide. While it may not win the title of overall game of the year, Celeste has proved to the industry that indie gaming isn’t just a fad or a small sect of gaming; it’s the real deal and will have its moment in the sun very, very soon.

Best Mobile Game

Donut County, Florence, Fortnite, PUBG Mobile, Reigns: Game of Thrones

Mobile gaming really has seen a jump in quality over the last two years, and Fortnite has embodied what the next phase of mobile gaming can be: working coherently with console gaming. The Fortnite experience is the same on your iPhone or Android, as it is on your Xbox One, PlayStation 4, Nintendo Switch and PC; and the best part, it’s completely seamless. Is it the most ideal way to play the game? No, not at all, but it works and provides every feature in-game that the other iterations of the game do. No matter how you feel about the game, Epic Games has crafted an experience that is just about perfect from what is advertised and what the player receives. How many other mobile games can say that? Don’t worry, I’ll wait.

Best VR Title

Astro Bot: Rescue Mission, Beat Saber, Firewall: Zero Hour, Moss, Tetris Effect

I’ll be honest, I’ve owned a PlayStation VR set for almost a year now (got my set as a Christmas gift last year), and I’ve probably played it for a total of 10 or 11 times. That’s not to say that VR isn’t great, it’s the exact opposite; I just haven’t found a game that spoke to me yet. I never get motion sickness, but with the VR headset I do get a bit light headed at times, so while experiences like Resident Evil 7 are technologically amazing and work brilliantly, it gets hard to play, so it has taken awhile for me to truly pinpoint what I want out of VR. Enter Astro Bot: Rescue Mission. Imagine the platforming elements of a 3D Mario title mixed with a ‘Where’s Waldo?’ puzzle element; then add VR to it. Peaking around walls, looking into nooks and crannies, all make the platforming elements so much more enjoyable and it truly has made me found what I want out of VR. Plus, take a look at the VR titles up for Game of the Year. Notice anything about them, in terms of what they have in common? All of them are available on PlayStation VR, which means developers and publishers are seeing how the VR market is growing and becoming more affordable at a casual consumer level, and is in turn driving these experiences to get into more hands. Exciting times are on the horizon for VR, especially for the iteration Sony offers for its PlayStation family of hardware.

Best Action Game

Call of Duty: Black Ops 4, Dead Cells, Destiny 2: Forsaken, Far Cry 5, Megan Man 11

Dead Cells was an experience I was expecting to dislike. I traditionally don’t play many rogue-lites, nor do I approach many Souls-like experiences (though I do want to give the Dark Souls remaster on Switch a go in the near future), so Dead Cells didn’t seem to check many boxes for me; that is, until I tried it out. I try to support as many indie developers and publishers as possible. Having as many options in the gaming industry only provides for better content, and too often do I see experiences that deserve to see the light of day fall simply based on financing; so I pulled the trigger on Dead Cells, and man, does this game get addictive. Once you get a rhythm of how you want to approach the game, it becomes an experience that is completely tailored around your play style. You like to speed run and avoid as many enemies? Cool, doing that will open up more secret cells for you to upgrade. You like focusing on ranged attacks? Cool, buy this ability when upgrading to start with a bow. Don’t get me wrong, this game is a bear at times, with some of its steeper difficulty spikes, but the silky smooth combat and gameplay loop keep me coming back for more.

Best Action Adventure Game

Assassin’s Creed: Odyssey, God of War, Marvel’s Spider- Man, Red Dead Redemption 2, Shadow of the Tomb Raider

Personally, this is where I think Marvel’s Spider-Man gets shown its love. I’ve touched on it before, but Spider-Man gave me the most enjoyable experience in gaming this year, from a ‘fun’ factor alone. Swinging through Manhattan, diving between buildings, fighting off waves of enemies while using unique and intricate gadgets gives you the experience of being bit by a radioactive spider, somehow not dying and gaining super human abilities (who would’ve thought!). Yet, I’m drawn to the narrative most overall. Outside of the early reviews for the upcoming Into the Spiderverse movie, this is hands-down the best Spider-Man story I’ve experienced yet. Insomniac Games has set up a universe that full to the brim in terms of possibilities and potential. If this is their ‘Iron Man’ of the MCU for Marvel’s new gaming universe, then are we truly in for a treat.

Best RPG

Dragon Quest XI: Echoes of an Elusive Age, Monster Hunter: World, Ni no Kuni II: Revenant Kingdom, Octopath Traveler, Pillars of Eternity II: Deadfire

While I didn’t sink the same amount of time into it as many of the other games I played this year, Monster Hunter: World still felt like one of the most approachable, yet complex RPGs to release yet. Giving players the freedom to explore a vastly beautiful new world, Monster Hunter: World gave an experience that both returning fans and new fans found welcoming. Tracking down huge beasts with a variety of customizable weapons and amor sets made the game deep and intriguing to me, who hasn’t touched a Monster Hunter game since one of its earlier PSP entries. With continuous free content updates and a PC port that launched a few months ago, it looks like World will be around for quite sometime.

Best Sports/Racing Game

FIFA 19, Forza Horizon 4, Mario Tennis Aces, NBA 2K19, Pro Evolution Soccer 2019

I’m not a simulation racing guy, plain and simple. Cart racers? Hell yes, give me more; but racing sims just usually don’t tickle my fancy. While the concept of car sims are cool, I’m just can’t get hooked on the experience of tuning cars; that is, until Forza Horizon 4. To be fair, I probably wouldn’t have originally tried, but thanks to Xbox Game Pass receiving console exclusive titles day & date of launch, I said why not. Let me tell you, I’m quite glad I did. Maybe it’s the light hearted, stunt driver aspect of the game I feel when I play it; or maybe the breathtaking views of the United Kingdom I see through the revolving season, I’m not quite sure, but man, is it addictive. Having the freedom to roam the countrysides, then fly through quiet neighborhoods to then seamlessly transfer into a race makes this racing sim quiet approachable and the funnest ‘sports’ game I’ve played this year.

Best Multiplayer Game

Call of Duty: Black Ops 4, Destiny 2: Forsaken, Fortnite, Monster Hunter: World, and Sea of Thieves

I mean, what else is there left to say on Fortnite? It defined multiplayer gaming in 2018. What’s even better, outside of the points I’ve already mentioned on the game, is that Epic Games is putting so much money back into the game for players to win via their robust tournament system. Earlier this year, Epic announced they would be providing a $100 million prize pool for their first year of competitive play. $100 million. Like, with a ‘M’ and nine zeroes. Previously, the highest money pool in gaming was for Dota 2, when Valve paid out $38 million in total prize money last year.

Best Debut Indie Game

Donut County, Florence, Moss, The Messenger, Yoku’s Island Express

Before Astro Bot Rescue Mission came along and brought a whole new set of eyes to what VR could do using a non-traditional VR game, Moss owned the spotlight. The puzzler with small platforming elements is told from the perspective of a classic children’s adventure book, transporting the player into the world where they control a young mouse named Quill. This was the game that you gave to family members or friends who were afraid to use VR, and show them that VR isn’t just flying space ships and jump scares; there are actual heartfelt experiences available on VR, and for awhile I would even consider Quill to the ‘mascot’ of PlayStation VR due to the game’s exclusivity on the system at release.

Best Esports Game

Counter-Strike: Global Offensive (CSGO), DOTA 2, Fortnite, League of Legends, OverWatch

As a huge CSGO fan, it hurts me to say this: Overwatch was the best eSports of 2018. This isn’t a skill issue, or anything like that; more or less, one thing seals this award and that’s the Overwatch League and its attempt at transition eSports into a traditional professional sports team format. CSGO’s diversity is something that almost cannot be rivaled, but Overwatch’s professional league has translated to audiences so well, with the emphasis on cities having team like traditional pro sports franchises is a model that is finding success in the States. I’m curious to if it transfers to long to term success, but early indications look great, in my opinion. For 2018, Overwatch made the first major step that needed to be taken by a major eSports title to truly be viewed in the same rights as other professional sports leagues.

Content Creator

Dr. Lupo, Myth, Ninja, Pokimane, Willyrex

In 2018, when you think Twitch, you think Ninja and Fortnite; when you think of Fortnite, you think of Ninja and probably Twitch; no one has had the success and connect with a fan base as Tyler ‘Ninja’ Blevins has in a single year. Period. Now, I’ve known Tyler since his days in the Halo scene with Halo: Reach specifically, when friends would show me these incredible montages by him. Yet, after leaving the Halo scene a few years ago, I don’t want to say he struggled to find his niche per say, but he didn’t necessarily have a game he associated so closely with. Primarily it was H1Z1 for awhile, then eventually to PUBG, until he started playing Fornite towards the latter half of 2017. Everything changed after that. The growth he encountered was completely unheard of. Not only was he great at the game, he was entertaining. Soon enough, his stream fell on various celebrities’ radars who were fans of the massively popular game. On March 14th, he set a Twitch concurrent viewing record with over 635,000 viewers watching him play Fortnite with rappers Drake, Travis Scott and Pittsburgh Steelers wide-receiver JuJu Smith Schuster. Since then, Ninja has set a multitude of Twitch records, including in followers and subs. He has been featured on the cover of ESPN the magazine, making him the first eSports player to do so, along with signing an exclusive deal with Red Bull.

 

While we didn’t completely touch on every category, I only wanted to predict the ones I felt completely comfortable with discussing. 2018 has been an incredible years for not only single-player experiences, but for online multiplayer projects, and couch co-op games. Thank you 2018, for providing us with a plethora of amazing experiences, and the future gaming in 2019 is beginning to look oh so bright.

Also, Super Smash Bros Ultimate drops tomorrow, so go buy that. Small title, not sure if you’ve heard of it?

For live updates on the Game Awards 2018, follow us on Twitter, and keep it locked in at Bonus Accessory.

 

 

BREAKING: Xbox to Make Special Announcement During the Game Awards 2018

Microsoft and Xbox continue to focus on making consumer-friendly decisions, ranging from the inclusion of day & date exclusives launching on their Game Pass service, to investing in future first party exclusives by purchasing new more studios while also internally opening more studios as well; and it looks like the announcements aren’t done yet.

In a tweet from the official Xbox Twitter account, Microsoft and Xbox plan to give a special announcement tonight, December 6th, at the Game Awards 2018. The company specifically says to tune into Mixer to stream the event, but there is no confirmation on if fans will be receiving exclusive in-game content for doing so, which ahs previously been the case. This news is coming off the heels of showcase creator Geoff Keighley announcing that Mcirosoft VP of gaming, Phil Spencer, will be at the Game Awards in a presenter role.

Fans have began speculating what the announcement could be, and rumors have ranged from either a possible studio acquisition or unannounced game reveal, to something as realistic of as the Winter of Arcade game list or an release date reveal for the upcoming platforming sequel Ori and the Will of the Wisps. No confirmation has been made by either the company or the showcase as to what the announcement will be, but we won’t have to wait much longer to find out.

The Game Awards 2018 are set to air live tonight, December 6th, at 9 PM EST/6 PM PST. For more information on how to watch, please visit the show’s official website.

For updates on the Game Awards 2018, including all announcements and world premieres, follow us on Twitter and Facebook, and keep it locked in at Bonus Accessory.

Confirmed: Shawn Layden to Present at the Game Awards 2018

PlayStation has continued its tear on the console market through 2018, capped off with multiple titles exclusive to Sony’s hardware family up for awards at the Game Awards 2018; and now it looks like one of Sony’s biggest faces will be taking part in the special event.

In a tweet from the Game Awards creator Geoff Keighley, Shawn Layden, Chairman of Sony Interactive Entertainment Worldwide Studios, is now confirmed to be a part of the awards ceremony as a presenter. Layden, who has been one of Sony’s public faces for years in multiple roles including president and CEO of Sony Interactive Entertainment of America, is looking to cap off a special year for the blue brand by taken part in a night of excitement and spectacle.

Sony has experienced record sales numbers for the PlayStation 4 over this console generation, and most recently, have been confirmed to pass the 82 million sales figure for the console. The appearance by Layden also comes off the heels of confirmation that Sony will not be in attendance at the upcoming E3 2019 expo for the first time in its 24 year history.

While no confirmation has been made if Layden will be bringing new information on Sony hardware, or even word on upcoming titles for the PlayStation ecosystem, it still will be interesting to see the night unfold given the announcements promised to be had.

For updates on the Game Awards 2018, follow us on Twitter and Facebook, and keep it locked in on Bonus Accessory.

BREAKING: Next ‘Far Cry’ Game to be Revealed at the Game Awards 2018

While the newest entry into the Far Cry series just saw its release earlier this year in Far Cry 5, fans of the Ubisoft franchise will not have to wait long to get a peek at what’s next in its zany world.

In a tweet released by the game series’s official account, Ubisoft has announced they will be revealing the next entry into the long-running Far Cry series live at this Thursday’s Game Awards. A short teaser trailer was released alongside the announcement, showing what appears to be a post-apocalyptic setting for the upcoming game.

Far Cry 5 just released this past March to overall positive reviews, along with breaking its franchise sales record. Post release, the game was the second highest selling Ubisoft game, following only Tom Clancy’s The Division.

No details have been released outside of those depicted in the teaser announcement video, but with the Game Awards airing live tomorrow, December 6th, fans won’t have to wait long to see what the Far Cry team is cooking up next.

For more updates on the Game Awards, including the announcement of the next Far Cry game, follow us on Twitter and Facebook, and keep it locked in at Bonus Accessory.

Phil Spencer to Present at the Game Awards 2018

The list of notable names presenting at the Game Awards 2018 keeps growing and growing, and in terms of gaming industry icons, the show may have landed their biggest catch yet.

In a tweet posted by show creator Geoff Keighley, he confirms that Phil Spencer, vice president of gaming at Microsoft, will be presenting at tomorrow night’s award ceremony. Spencer is known by many as one of the main public faces of the Xbox brand, along with Larry Hryb (or known by his gamertag ‘MajorNelson’).

Spencer has been at the forefront of the push for exclusive titles, acquiring more studios to become first party affiliates, along with internally creating more studios. To date, Microsoft now owns 13 first party studios, including the recent acquisition of Obsidian Entertainment, who will be revealing their newest title at the Game Awards 2018.

While no confirmation has been made if he will be making an announcement himself, or will be introducing the new Obsidian Entertainment project with the development team, it is always exciting when the big boss of the green team is in town.

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Report: Crash Team Racing Remaster to be Unveiled at the Game Awards 2018

Activision seems to be hinting at another big announcement for this Thursday’s Game Awards 2018, and it looks like they’re try to keep the nostalgia train a-rollin’.

Over the past few days, members of the gaming media, along with various influencers (YouTube, Twitch, etc), received a mysterious package containing a pair of fuzzy, orange dice along with a note stating “Sliding into the Game Awards on 12/6… -Anonymous”. While there is no confirmation on what the dice are officially pointing to, many believe that it is pointing to a remastered version of the cult-classic Crash Team Racing of original PlayStation fame.

This isn’t the first time that cryptic marketing has been done surrounding Activision and a nostalgia-induced announcement. Activision used the same marketing strategy last April in preparation for the recently released Spyro the Drago Reignited Trilogy, where the company sent out a mysterious purple, scaled egg with a message reading “Something’s about to hatch. -Falcon McBob”. ‘Falcon McBob’ was registered to a Twitter account that eventually was revealed to be the official account of the game, developed by Toys for Bob.

Rumors of a new Crash Bandicoot game have been swirling since the successful release of the once PlayStation mascot’s remastered trilogy on the PlayStation 4 in June 2017, and later Nintendo Switch, Xbox One and PC this past June.

Crash Team Racing, developed by Naughty Dog and published in-house by Sony Computer Entertainment, released in September 1999 as the answer to the enormously successful Mario Kart 64 on the Nintendo 64. The game received overall great reviews (holding an 88/100 on Metacritic still), and even leading to debate on if it is a better cart racer than its Nintendo rival.

For confirmation on what exactly Activision is teasing, tune into the Game Awards 2018 on Thursday, December 6th at 9 PM EST/6 PM PST.

For updates on the Game Awards 2018, including announcements and world premieres, be sure to follow us on Twitter and Facebook, and keep it locked in at Bonus Accessory.

RUMOR: Metroid Prime Trilogy Listing Appears

UPDATE: Since the discovering of the listing, Inet has changed the wording on their site to read Produkten är endast ett rykte, men vi tror det kommer annonseras på The Game Awards med lansering tidigt 2019 (feb?)”, which roughly translates to “The product is just a rumor but we think it will be announced at the Game Awards with a early launch in feb 2019”.

With rumors swirling that Nintendo will be showing new footage from the upcoming Metroid Prime 4 this Thursday at the Game Awards 2018, there has also been whispers of the long rumored Metroid Prime Trilogy port for the Nintendo Switch making an appearance as well. Adding more smoke to the metaphoric fire, now it seems the product page for the rumored collection has leaked to an international storefront.

As first pointed out by Twitter user @Nitomatta, Swedish retailer Inet released a product page for Metroid Prime Trilogy on Nintendo Switch. While this possibly could be a placeholder SKU for retailers to prepare for an inevitable announcement of a highly rumored game, it is interesting to see the timing of this pop up. Normally, placeholder SKUs aren’t supposed to post live to the page until an official announcement, so either way it seems to be an error on the store’s end. As of the time of this article’s posting, the listing is still live.

Various members of the gaming media have been commenting on the possibility of the collection’s existence in the future. Liam Robertson, who is known for his work on DidYouKnowGaming, ComicBook, and NintendoLife to name a few, thinks the listing is just based off rumors and the retailer doesn’t have concrete knowledge on the game; yet he does state the collection is a “real thing”.

Metroid Prime 4 was first announced at Nintendo’s E3 2017 Direct to massive amounts of fan excitement. Since then, Nintendo has been quite coy surround the subject of the game’s release. Gameplay footage has yet to be revealed, nor a cinematic of any kind; yet Nintendo of America president and CEO Reggie Fils-Aimé states development is progressing well, and that the company has an internal date for the game’s release.

A Metroid Prime Trilogy collection has released previously on the Nintendo Wii in 2009, and included Metroid Prime (GC), Metroid Prime II: Echoes (GC), and Metroid Prime III: Corruption (Wii). Fans have been hoping for a re-release to bring the series into age of high-definition, while also giving those who didn’t originally play the trilogy the opportunity to do so before the newest entry drops in the near future.

Be sure to tune into the Game Awards 2018 this Thursday, December 6th at 9 PM EST/6 PM PST to find out if we hear from Metroid Prime 4 and the rumored Metroid Prime Trilogy port.

For more updates on the Game Awards 2018, and all announcements and premieres surrounding it, be sure to follow us on Twitter and Facebook, and keep it looked in at Bonus Accessory.