Respawn Entertainment, the makers of Titanfall, have announced a new free to play battle royale game in the futuristic FPS franchise called Apex Legends.
Meshing the hero shooter style found in games such as Overwatch with the battle royale genre, Apex Legends will adopt the free to play method, bring the unique take on the widely popular genre.
Rumors began hitting the forums and messages boards late last week, with Kotaku’s Jason Schreier breaking news that the game’s initial reveal would be take place later that weekend, with a possible soft launch on Monday, February 4th. Last night, many content creators and streamers took to social media to confirm the existence of the game, along with Respawn themselves, promoting their reveal stream today.
While a mainline Titanfall sequel was confirmed to be in development by Respawn, it is unknown if that project had morphed into Apex Legends or if the original project is still in the works. Respawn, who EA purchased in December 2017, is also scheduled to release an upcoming Star Wars game later this year, titled Star Wars Jedi: Fallen Order.
Apex Legends is now available on PlayStation 4, Xbox One, and PC (Origin). For more information, tune into Respawn Entertainment’s deep-dive stream on the game starting at 3 PM EST/12 PM PST.
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The indie smash hit WarGroove hit an important milestone, by already covering development costs in its first three days on sale.
In a blog post from developer Chucklefish, the indie darlings touched on a number of topics, but started their release by acknowledging the financial mark. “First of all, I want to say how humbled and thankful we all are here at Chucklefish for the incredible launch weekend. It’s truly been amazing, we’ve already covered the cost of development and are throwing ourselves into improving the game further.”
Along with the announcement, the team behind the 2D tactical strategy game also laid out their plans for the game. In the really short term, the team is currently waiting for approval on their first post-launch patch that has been submitted to each platforms respective stores. The patch includes various bug and stability fixes. A number of quality of life fixes are currently being addressed by the team as well, including the ability to skip battle scenes more quickly and the ability to force fast map movement to ‘always on’. Lastly, the team also announces they have began looking into a larger content update, DLC and more, but preface that it may not arrive for a bit.
WarGroove is now available on Nintendo Switch, Xbox One, and PC (Steam).
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Blizzard Entertainment has announced that their hit hero shooter Overwatch will be receiving a new map soon that is set in Paris, France, and it is currently live on the game’s Public Test Region for PC players.
Announced through the game’s newest set of patch notes along with a tweet from Overwatch‘s official Twitter account, the new map themed around the famous European city is an Assault map, which pits teams against each other by capturing and defending a pair of points throughout the map. ‘Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike” described Tom Powers, Community Manage of Overwatch within the patch notes. “After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.”
Paris will be the first map to hit Overwatch since the addition of Busan in September 2018, along with the first Assault map since June 2017’s Horizon Lunar Colony.
While Blizzard has not released a specific date on which the map will go live from PC, PlayStation 4, and Xbox One players, normally the test period lasts a few weeks before integrating them into the game’s main map rotation. It wouldn’t be shocking to see the map go live by the end of February (if not earlier).
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In a weekly Developer Update video released on the game’s official YouTube account, Executive Producer of Sea of Thieves Joe Neate announced that an option to turn off cross play between Xbox One and PC players was coming to the game.
While touching on a number of topics surrounding the game and its community, Neate stated that listening to the feedback from players, especially concerning the new Arena on the horizon, and that their focus as a developer was to make sure everyone was given a level playing field. “We’ve been discussing this in length internally and we’ve arrived at a solution that we are starting working on implementation.” Neate reiterates that this option will not be coming right away, but players should be made aware that measures are being taken into effect in the near future.
Sea of Thieves is one of many Xbox One first party titles that is receiving mouse and keyboard support on the console version of the game, which has since caused a bit of worry in certain sects of the game’s player base. Given the game’s first person perspective, many players believe that given the mouse and keyboard option will provide a competitive advantage heading into the new PvP mode that is due out within the next few months. Providing more detailed matchmaking and cross play options to the upcoming mode would help balance the competitive nature of it.
The Arena, which was announced at Microsoft’s XO18 event in Mexico City last November, is a free content update that is slated to release in the first half of 2019.
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Capcom has finally confirmed a release date for The Ghost Survivors, a free content update for Resident Evil 2, coming on February 15th, 2019.
Announced last week, the free content update delves deeper into the fateful events that took place in Raccoon City during Resident Evil 2, centering around three characters that don’t receive a brighter spotlight within the game’s narrative: the gunshop owner, the mayor’s daughter, and the solider. The titles of the specific scenarios have been released as well: No Time to Mourn, Runaway, and Forgotten Soldier.
The remake to the original survival horror classic released last Friday, January 25th, to massive critical acclaim, and it appears to also be finding commercial success as well. Eurogamer is reporting the re-imagining of the classic title has topped the UK sales charts for the last week, and is the best selling Resident Evil entry since Resident Evil 7 in 2017 (though RE2‘s sales are currently 18% less than that of RE7 during the same time frame). US sales numbers have yet to be released, but we will provide an update when they are.
Resident Evil 2 is available now on PlayStation 4, Xbox One, and PC.
UPDATE 1/28/19 12:25 PM EST: Capcom has also announced that two character skins resembling the 1998 aesthetic of the original for Leon and Claire will be coming to Resident Evil 2 for free on February 15th, 2019.
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BioWare’s newest IP Anthem is shaping up to be one of the biggest releases of 2019, with fans itching to jump into the world the EA owned developer has created. While excitement is high for the upcoming multiplayer Sci-Fi experience, a common concern amongst fans is the issue of gaining the full experience intended within the game when other players aren’t available to play. Now, a lead producer on the project is confirming details that will help players ease themselves, knowing that there will always be players to group up with.
Responding to a question on Twitter yesterday, lead producer on Anthem Ben Irving confirmed that “there is matchmaking for every activity in the game.” While the statement does comes off a bit vague, Strongholds, free roaming, missions and much of the core gameplay seems to be a given at this point. Players will likely find this feature to be most useful when attempting to tackle Strongholds, which require four players to enter. Traditionally, matchmaking in experiences like Anthem and Destiny (open, shared world shooters) has proved to be a bit problematic. The latter of the two listed in destiny saw multiple revisions to its matchmaking system over its two entries. While the confirmation of matchmaking within the game does ease many players’ minds, Irving went on to clarify that matchmaking is an optional feature that you can opt out of.
Anthem, which was officially shown and announced at Microsoft’s E3 2017 press conference, sets players in the role of a Freelancer who sets out to leave their civilization to explore the surrounding landscapes. Controlling exosuits called Javelins, players will fight and explore their way through a vast world in hopes of finding a better tomorrow. In traditional BioWare fashion, the game will also feature a heavy emphasis on single player content, through their trademarked storytelling excellence.
Anthem is set to release on February 22, 2019 on Xbox One, PlayStation 4, and PC.
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The end to the final season of the former Telltale Game’s the Walking Dead series is right around the corner, with a now confirmed release date of its fourth and final episode on March 26th, 2019.
As first reported by DualShockers, the episode titled “Take Us Back” now lists a specific release date of March 26th, 2019 on the game’s episode selection page. While Skybound Games, who officially took over production of the final episodes in the series following Telltale’s closure, has yet to officially announce the game themselves. Yet, it doesn’t look like fans will have to wait long to experience not only the end of the season, but the conclusion to Clementine’s overall story as well.
The original season of Telltale’s the Walking Dead first released in April 2012 to critical acclaim and commercial success, claiming multiple Game of the Year nominations and awards in the process. Many could argue that the success of Telltale’s the Walking Dead helped catapult the graphic adventure genre into mainstream popularity, with many studios following the formula after. Due to the unfortunate financial events last September, Telltale Studios was forced to suffer a major studio closure after their last investor pulled out of funding the studio. Over 250 employees were let go from the studio, with only 25 remaining to finish previous obligations including a port of Minecraft: Story Mode to Netflix.
The first three chapters of the Walking Dead’s Final Season are available now on Windows, PlayStation 4, Xbox One, and Nintendo Switch.