New job listings at Supermassive Games, developer of Until Dawn and the Dark Pictures Anthology, for an unannounced project seem to point towards a departure from their traditional releases within the world of interactive narratives.
As first pointed out by Twitter user @MauroNL3, two job listings for the studio’s next unannounced project center around a mechanic that traditionally isn’t found within their previous titles: combat. @MaruroNL3 notes that the openings, Combat Engineer and Combat Designer, are both looking for somebody with experience in creating “varied and compelling real-time combat”. The listings also cite that applicants must “have experience of designing: the rules of combat, enemy behaviors (AI), combat motion fields, player attack trees (hand to hand, weapon based and ranged), leveling up and skill progression spectrum (for combat and equipment) and of course levels and spaces to exploit these systems”, as well as “player and AI world traversal” that suggests a potential open world environment or environments with a large scope.
Supermassive’s has gain both critical acclaim and commercial success during the current console generation with their PlayStation 4 exclusive interactive horror narrative title Until Dawn in 2015, that focuses on players making certain choices under the rules of the butterfly effect that could save or kill any of the eight playable characters. Their most recent outing, Man of Medan, was the first entry into the developer’s new Dark Pictures Anthology series and was met with mixed reviews from critics and fans alike.
Little Hope, the next entry into the Dark Pictures Anthology series and published by Bandai Namco, is set to release on October 30th, 2020 on PlayStation 4, Xbox One, and PC.
For updates on the Dark Pictures Anthology and future Supermassive titles, keep it locked in to Bonus Accessory.