Sony Japan has just registered a new patent centered around backwards compatibility that could allow their next generation hardware to have retro-compatibility on all of Sony’s previous home console. While there is no direct confirmation that the patent is specifically for the inevitable PlayStation 5, the timing seems to all but fit the forecast of 2020 that many analysts and insiders have predicted.
The patent, which was published on January 31st, 2019, shows an intricate system that could be applied to future hardware (more than likely the unannounced PlayStation 5), allowing the system’s processor to ‘interpret’ the CPU of previous compatible systems. As pointed out by Spanish site HobbyConsolas, Mark Cerny, designer of the PlayStation 4’s structure, developed the patent which has been filed under #2019-503013.
The primary focus of the patent is to perfectly execute previous hardware’s games and software on future hardware, helping to eliminate bugs and errors that could permanently damage said games or hardware. For example, given the processing power of newer and future consoles, data could accidentally overwritten and compromised on the older software and emulated hardware, and in turn could damage the current hardware as well.
This patent comes on the heels of a rumor that many of Sony’s first party studios have began focusing on projects for their next generation of consoles, which seems to point that the popular line of home console will be seeing a new iteration in the very near future.