The fifth annual Game Awards is set to go live next Thursday, December 6th, and creator Geoff Keighley promises that fans are set to see the most new game announcements at the show to date; and now we know one of the games that are set to strut their stuff for the first time to the public eye.
In a tweet released by Keighley, Obsidian Entertainment and Private Division are set to announce their upcoming RPG for the first time to the public. Obsidian, who is best known for development on Fallout: New Vegas and Star Wars: Knight of the Old Republic II, was recently acquired by Microsoft, began a viral marketing campaign on its website recently, showing various ‘countdowns to a special message’, that coincidentally lined up with the upcoming awards show. Private Division, Take Two’s independent publishing label based out of New York City whose most recent success has been the wacky but accurate space simulator Kerbal Space Program, also joined in on the fun by quote tweeting Obsidian’s original tweet, leading fans to begin to connect the dots.
From what little the public has been made aware of in regards to the game, we do have confirmation that the game will be 3rd person RPG, will not include microtransactions, and is believed to be one that space themed. The game, which has confirmed to be published by Take-Two’s Private Division, sees Fallout creators Tim Cain and Leonard Boyarsky return to helm the project. In an interview conducted by Game Informer in December 2017, Cain spoke briefly on the upcoming RPG saying “If people have liked our previous RPGs, they’re going to like this one in terms of how we make reactive worlds, and especially our style of humor”. In the same interview, Boyarsky also touched on the upcoming title, by saying “It was the opportunity to work with Tim on a new IP that we were creating from scratch again, because we did it on Fallout and Arcanum and those were great experiences and I just missed doing that.I missed working on single-player, in-depth RPGs with a lot of choice, consequence, and reactivity. I like making other types of games, but there is something special about the kind of games we started with Fallout that really appeals to us and speaks to us creatively.”
While neither developer nor publisher have confirmed so, it is believed to be a multi-platform experience, due to the large progress made before the developer being acquired by Microsoft, along with the publication being handled by Take-Two’s Private Division subsidiary.
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